Saturday, October 25, 2008

Information Architecture for LIS Educators

I remember back in LIS school how a prof had told the class that LIS was no longer 'library' school. We didn't need to think so narrowly about working in physical 'libraries.' I didn't quite believe him, and didn't quite understand what options were available for someone with a LIS degree but wanted to pursue other fields. I ended up in an academic library, but that's because I enjoy the university environment and still get to play with emerging technologies for my position. But what my prof had said is true. A friend of mine is currently working in Japan, as a virtual librarian for a North American-based company. I think it goes to show that the world-is-flat-theory is even more true - wirelessness is enabling the world to communicate and collaborate in ways never imaginable before. This is where information professionals come in. Take a look at the job description below. It's a perfect fit for an LIS grad that has the skills, flexibility, and foresight to go far.

Interactive Information Architect - Carlson Marketing Canada - Toronto

As an Interactive Information Architect (IA), you will be responsible for designing new and enhanced functionality for new and existing Client sites, with an emphasis on usability. The role requires well-demonstrated skills in interaction design, solidly informed by usability principles, user interface design standards, and best practices. To be successful, you must quickly understand current applications and new requirements, be able to derive the IA from documented functional requirements, and collaborate with fellow designers, account managers and programmers. Multiple stakeholders will have input and feedback on design output. Expect work to be highly interactive.

Responsibilities:

(1) Must communicate clearly and effectively; strong analytical and oral communication skills, able to collaborate actively with cross-functional teams.

(2) Must be organized, independent, and able to switch rapidly between different projects in a fast-paced and exciting environment.

(3) Must be able to develop new approaches to complex design problems and meet aggressive deadlines.
(4) Must have an eye for detail and can put ideas into a tangible form.

Requirements:
(1) Must have experience in E-commerce, custom application development, brand sites and consumer promotional environments (game theory background an asset)
(2) Thorough knowledge of the web site design process: creative brief, user interface design, task modeling, wire frame and user flow diagramming, usability testing, etc. Be prepared to show interim deliverables, rather than final work in the interview process.
(3) Proven skills in information synthesis, conceptual modeling, task modeling, UI design principles, human factors, User Centered Design, interaction design, usability methodologies, industry standards and trends, platform standards, and software development process.
(4) Strong understanding and experience with HTML, Java, JavaScript, Flash, Adobe InDesign, Adobe Illustrator, Microsoft Visio, Dreamweaver, Axure
(5) Capable of adhering to project schedules and effectively tracking progress to meet challenging deadlines and corporate initiatives.
(7) Ability to work both independently and as part of a team
(8) Proven track record of successful IA deliverables.
(9) Designing for wireless devices a plus

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