Sunday, August 12, 2007

Long Tail, Searching, and Libraries

The Long Tail is the essence of Web 2.0. Understanding how the Long Tail works not only helps in examining how social software such as blogs and wikis impact users and libraries, but ultimately in evaluating how future products (i.e. not invented yet) can be used more creatively and maximized to its full potential. Chris Anderson's concept of the Long Tail analyzes how the media and entertainment industries can succeed not by pushing only mass market hits that are popular among many but by also mining the collective of interest among a few in less-popular books, songs, movies and more.

In other words, although thousands may want to buy a hit song, if you add up all those who want to buy lesser-known titles, they might generate as much or more revenue than the hits themselves. Working in a library or information centre, it is important to tap into both the "head" of interest and the "long tail" that follows behind. Here are the major concepts if applied to libraries:

Rule #1 - Move Inventory Way In . . . or Way Out - Take out physical products and replace them with "virtual inventory."

Rule # 2 - Let Customers Do the Work - Have user-submitted reviews, which are often well-informed, articulate, and most important, trusted by other users.

Rule #3 - One distribution Method Doesn't Fit All - Some want to go to stores, some want to shop online. Some want to research online, others buy in stores. Some want them now, some can wait. Let the customer choose.

Rule #4 - One Product Doesn't Fit All - Allow for different formats of the same thing. A CD album can be "microchunked" into music videos, remixes, all in a number of formats and sampling rates. One size fits one; many sizes fit many.

Rule #5 - One Price Doesn't Fit All - Although this doesn't apply to most libraries, it's important to keep in mind that different people are willing to pay different prices for any number of reasons, from how much money they have to how much time they have. Whatever the library charges should reflect room for flexibility.

Rule #6 - Share Information - More information is better only if it's presented in a way that helps order choice, not confuse it further. Thus, information about buying patterns, when transformed into recommendations can be a powerful marketing tool.

Rule #7 - Think "and" not "or" - In markets with infinite capacity (virtual ones), the right strategy is almost always to offer it all.

Rule #8 - Trust the Market To Do Your Job - Online markets are nothing if not highly efficient measures of wisdom of crowds. Collaborative filters, popularity rankings, and ratings are all tools that reach this goal: don't predict; measure and respond.

Rule #9 - Understand the Power of Free - A powerful feature of digital markets is that they put free within reach; since costs are zero, their prices can be, too. Services such as Sktype and Gmail attract users with a free service and convince some of them to update to a subscription-based premium that adds higher quality features. Libraries need to use digital economics to their advantage: perhaps use free as a starting point for profits?

Friday, August 10, 2007

Web 2.0-ness

Tim O'Reilly offers an intriguing hierarchy of Web 2.0-ness. In this hierarchy, the highest level is to embrace the network, to understand what creates network effects, and then to harness them in everything you do. It's not just about social software; it's much, much more conceptual. It looks something like this:

Level 3 - The application can only exist on the net and draws its eesentaial power from the network and the connections it makes possible between people or applications.
Level 2 - The application could exist offline, but it is uniquely advantaged by being online.
Level 1 - The application can and does exist successfully offline.
Level 0 - The application has primarily taken hold online, but it would work just as well offline.

Thursday, August 09, 2007

A Definition of Web 3.0

Google CEO Eric Schmidt gives a fairly succinct definition of what exactly is Web 3.0.

Friday, August 03, 2007

Happy Long Weekend

It's BC Day here in British Columbia, Canada. Have restful, happy, and sunny long weekend everyone. Here's a fireside chat between Stephen Colbert and Jimmy Wales to keep us in good company.

Monday, July 30, 2007

The Constant Inconstancy...

Lance Ulanoff is not telling me anything new with his article in PC Magazine. I’ve been saying this for quite a while now. The internet technology of today is the wasteland of tomorrow. Which is nothing to cry over – change is a byproduct of Web 2.0.

Nothing is meant to be stable, everything is wobbly and incoherent. Here are the technologies that have changed so much over the past decade. Think of the changes to come! So many more passwords to remember!

(1) ICQ (90s) –> MSN Messenger

(2) Yahoo! (90s) –> Google

(3) Friendster (90s) -> Facebook/MySpace

(4) Geocities Personal Homepages (90s) -> Blogs

As librarians and information specialists, I think it’s unproductive to lament about the constant inconstancy. Rather, we should channel our energies at anticipating new technologies and tools and integrating them into the workplace. Be comfortable with change. Think of it like this. Just like collection management, books come and go. We weed by replacing and displacing. The same goes with internet technologies. If it is our jobs to keep up with the latest titles, then why can’t we do the same with the latest technologies?

I’d like to end off with a haiku of my own:

Hi Web 2.0
I admire your brevity
We will meet again