Monday, December 24, 2012

The Weightless Economy According to Chris Anderson



Best known for his coinage of the "long tail" and then the "free economy," Chris Anderson editor of Wired magazine is at it again with his latest innovation: the "maker."   We're in the midst of a 'new industrial revolution,' -- the first one took off in Britain between 1700 and 1850 with factories and industry mills; the second one was in 1850 to the 1920s with the T-Ford Model assembly line and the Taylor's scientific management.   The Web has allowed for a do-it-yourself (DIY) model that's paved the way for a 'weightless economy' in which trade is intangible information, services, and intellectual property rather than physical goods - literally realizing Marx's assertion that "all that is solid melts into air."

Makerspace should be a key term in 2013 and beyond.   Digital experts such as Don Tascott has discussed elements of this in Macrowikinomics but Anderson furthers the boundaries of the digital into the physical arguing that entrepreneurship can be democratized and opened up to anyone with an internet connection.  But why stop there?  Makerspaces can exist in learning and education.   The blogosphere is already buzzing with early prototypes of makerspaces, including the a recent Forbes article about Fayetteville Free Library's first makerspace lab featuring 3D printers and a hackers laboratory.

Education is the next realm.  Take a look at the website Makerspace, which takes  the makerspace concept and applies it in an educational context. Why not allow educators and students to learn from one another? Makerspace introduces high schools to small-scale, distributed digital design and manufacturing technologies in order to help their students realize the creative potential of cutting-edge hardware and software tools. The goal is to show students that they can have an idea, design it on a computer, and make it into a real object. It supports this goal by designing tools (software and hardware) that are low-cost with interfaces that are powerful, yet intuitive. Its byline is simply:
Building a resource for Educators and Makers working to inspire young people to make projects in art, craft, engineering, green design, math, music, science, technology, and more

Saturday, November 24, 2012

No Shelf Required - e-Books In a Time of Transition

No Shelf Required® is a blog about eBooks, loosely defined to discuss eBooks, audio books, and other digital content found in libraries as well as the technology needed to read and listen to this digital content. Created in 2008 by Sue Polanka, now Head of Reference & Instruction at Wright State University Libraries, the blog has evolved as a forum for librarians and publishers. particularly focuings on the issues, concepts, current and future practices of Ebook publishing including: finding, selecting, licensing, policies, business models, use (tracking), best practices, ebook readers, and promotion/marketing. She recently edited a follow-up to her first book, No Shelf-Required 2, which is a strong compilation of articles dealing with eBooks in this time of transition and uncertainty. In this book, I find a number of thought-provoking issues raised:

Do E-books Bridge the Digital Divide? - The digital divide spans much more than just digital and information literacy -- it also includes the access to hardware and software.  If  we look at the average income of Americans, the disparity between the rich and poor is high.  Access to e-Books is only possible if you have the means of owning e-Readers!  Not everyone has the luxury of broadband internet access; desktop computers, MP3 players, cell phones, and e-Readers.  Many students across North America struggle to print out their research papers at the local public library due to lack of access at home.   This is where libraries come in.  They must advocate avenues for every patron to have access to these new e-book technologies through grants and new government policies - it's happening in other parts of the world. Now it's our turn here in North America.  

E-book Preservation - With e-books as the new rage, and e-Readers coming out by the dozen, we forget that the formats that accompany these e-books are impermanent and will be outdated eventually.  As librarians, how do we maintain and preserve these formats?   How do we sort through the digital rights management?  We're still in the early stages of wading gently through the legal waters of the e-book industry.  Do we just idly wait?  These are issues that libraries will eventually face once e-Readers become obsolete and patrons and customers turn to us for help with their content.

E-book Sea Change in Public Libraries - HarperCollins' Overdrive announcement on February 24, 2011 sent a shock wave throughout the library world.  Although it mostly affected public libraries, HarperCollins' imposition of limiting each e-book to just 26 circulations before it simply disappeared from the library's digital collection was a stark reminder to the library world that publishers are not our friends and the same effects could spill into the academic library hemisphere, too.  While publishers insist that the new cap on e-books circulation is simply to protect sales, it caused some leaders in the library world to respond with some harsh utterances.

Monday, November 19, 2012

Surrey Public Library - Glimpse of the Future


Over the next while, I intend to profile innovative libraries.   Surrey Public Library's City Centre Library branch is the first of a series that I will look at.  


What was once an industrial area, the new City Central branch is built in the new downtown core, and in fact is envisioned to be the community gathering spot as the new cultural and social hub in the city. Built in the vicinity of the local Simon Fraser University, Surrey Place Mall, and City Hall, the library right now stands as an iconic landmark for City Centre.


77,000 square foot library was designed by local architect Bing Thom and features a teen lounge and even classroom space for Simon Fraser University’s Continuing Studies Department.
It's run some innovative programs, including the Living Library in which people were voluntarily "loaned" out as books to library patrons.


The library includes an art exhibition display, featuring local artists in the city of Surrey.

Thursday, October 25, 2012

Chapter on Library Services for Multicultural Patrons

I am really pleased to have co-published with my colleague and friend Ada Con, librarian at the Fraser Vallery Regional Library (FVRL).  Our book chapter "Partnerships Linking Cultures: Multicultural Librarianship in British Columbia's Public Libraries" examines innovative techniques and best practices that libraries have used to engage their libraries patrons and customers, who are often from culturally diverse backgrounds, often as new immigrants unfamiliar to their communities.

Library Services for Multicultural Patrons will be a useful companion to not only librarians, but also educators in cultural institutions of all types who want to better serve the multicultural groups in their communities with easy-to-implement suggestions for collaborative efforts, many rich and diverse programming ideas, strategies for improving reference services and library instruction to speakers of English as a second language, marketing and promotional tips designed to welcome multicultural audiences into their institutions.   We were also fortunate to be able to work with two superb editors Kim Becnel and Carol Smallwood.   Carol Smallwood is a well-established writer and editor, whose upcoming new publication in 2013 will be Bringing the Arts Into the Library (American Library Association, 2013).  Look out for that one, too!

Sunday, October 21, 2012

#Netspeed 2012 Reflections


Having just returned from Netspeed 2012, I feel refreshed in the library profession.  Some great speakers presented, some great ideas exchanged, and superb conversations and connections resulted.  Sponsored by The Alberta Library, a consortium the majority of libraries in the province, Netspeed is considered one of Canada's leading library technology conferences.   I certainly enjoyed my time, despite not knowing what to expect from a local conference.  From the friendly registration table down to the closing keynote from Stephen Abrams, Netspeed 2012 gave me a few epiphanies regarding conferences.  Here are my top 10 recommendations for conference goers:

1.  City - Regardless of the locale, each conference is organized by a group of individuals set on showcasing the city, so make use of the expertise of these organizers and ask questions about places to see, restaurants to try out, and entertainment to check out.  Conferences aren't meant to be holidays - it's work after all.  Rather, they are opportunities to re-energize and enhance the conference experience . . . after the sessions are over.

2.  Make Connections - Make it a habit to converse with as many people as possible, whether it's the hotel concierge, folks on the same elevator, taxi drivers, and of course, conference delegates.  You're job is to learn as much as possible about the conference and also the city.  Why did they choose this city? Find out why.  Try to exchange business cards with at least two conference attendees.  Those connections might be useful in the future.

3.  Take Notes - Document what you're hearing.  Don't just rely on memory.  There's nothing like evidence of your attendance and learning than having it written on paper (or electronic device).  I find that reflecting on my notes and synthesizing what I've heard to what I can apply from these thoughts.

4.  Vendors - I used to find vendors as a supplement to conferences, perhaps as salesmen who support the conference economically in return for floor time.   However, I think that's not quite the approach we should take.  Vendors are full of librarians who speak the lingo, understand the challenges, and have worked with numerous libraries.  Vendors are a great resource for picking up on the latest technology developments in the field, stay abreast of emerging trends, and even create some possible connections for your libraries.  So try to pick up a few brochures and learn about what products and services they offer.  Don't be afraid to strike up a conversation.  Pick up some swag while you're at it.

5.  Prepare Early - Take some effort in preparing to pack for your trip and make sure your luggage has the right clothing for the weather.  There's nothing like a bad conference where you've left your passport or credit card at home on the way to the airport.  Make the conference experience as seamlessly enjoyable as possible by incrementally preparing each day leading up to the big trip and don't leave everything the night before.  Make sure you have your conference session schedule lined up so that you don't have to make the decision on the spot.

6.   Take time for Reflection - There's lots to digest during conferences. Sessions are often empty by midday as attendees are tired out from listening and talking.  Don't fall into the conference burnout trap.  Take time to reflect on what you've been hearing and quietly contemplate on what you can do to apply at your own work.

7.  Don't Rush - There are too many sessions for you to attend, so don't try to do everything at once.  I used to have a habit of session-hopping - spending five minutes here and there - trying to soak up as much as possible, expecting to absorb the conference on my own.  This type of multitasking is not only one version of ADD, it's also detrimentally unproductive.  It goes back to the previous point about preparing ahead of time to really pick the sessions and people you want to see and meet.

8.  Use Social Media - As you can't be everywhere at once, social media is so important in catching up on things you missed.  Don't forget of course share your knowledge and contribute what you've heard or learned to the webosphere.  Blog about it, tweet it using its hashtag, Instagram it.  But don't overdo it, like tweeting every five seconds during a session.

9.  Elevator Speech - Try to rehearse for a one-liner that best represents your work.  Your position will change from time to time as your workflow and projects shift and change.  Very rarely will our work fall static.   Think of a few things you can say in response to the oft-famous question "So what do you do now?"

10.  Share, Exchange, Present! - There's nothing like listening to an uplifting presentation and then enhancing it with your own knowledge through an insightful comment or personal anecdote.  While you're at a particularly great session, start to plant a seed in your own mind in building on it with your own future conference presentation.  Imagination breeds creativity and success.  That's why I think personal attendance at conferences can never be truly replaced by the online experience.  Conferences are meant for ideas to germinate and exchange between real people and human conversations.  So while you're at it, enjoy!

Sunday, October 07, 2012

Happy Thanks Giving, Google


Happy thanksgiving, everyone, from Canada.   Even though it's weeks away from Thanksgiving in the US, it's always important to give thanks to life.   Kudos to Google for coming out with its Dear Sophie.   It's been a year, and it's still as good as when it first came out.

Saturday, September 22, 2012

The Clash of Applegoo

It's really amazing to see the all out war between once former friends.  It's always sad to see how allies can disintegrate into enemies.  That's business, I suppose.  Just before Apple founder Steve Job's passing in 2011, he had realized the impending penetration of the mobile market by his once trusted friends at Google. The once deposed giant of mobiles Apple is now being dethroned by the new rivals Google, and the war is just heating up with the onslaught of lawsuits thrown at competitors by Apple. And vice-versa.

What's incredible is that Apple's victory lawsuit has produced even more dissatisfaction between the two frenemies.  While Samsung is livid that it had lost the case, Apple feels the compensation is insufficient.  What's the source of all this enmity?  Really it stems back to Apple's oligopolistic needs to squeeze out Google (partners of Samsung).  Where Apple once focused on building sleekly designed, Web-enabled devices, Google the benevolent search engine specialized indexed and delivered the Web’s billions of pages to users. The lines are now blurred -- Google (Android) is moving increasingly into the information communications industry and Apple (iPhone) is doing the same in moving into the realms of operating systems. It's hard to differentiate the two -- it will only continue to get fuzzier.   Until the digital world aligns itself, the lawsuits will continue.    In any profession, duplication usually means change is to come.   In the meantime, iPhone 5 has been released.  But looking at the two companies, there seems to be not much differentiation between the two.  Here's a look:

App Store vs. Google Play

Apple’s Siri vs. Google Now

Apple Maps vs. Google Map

Apple Passbook vs. Google Wallet

iCloud vs. Google Drive

Saturday, September 08, 2012

Can GLAM's be the Future of Cultural Institutions?

In 2008, the Cultural Heritage Information Professionals (CHIPs) made a proverbial dent in the world of information professionals.  A jointly sponsored event hosted by the Institute of Museum and Library Services, Florida State University, and the Ringling Museum of Art, library, archives, and museum experts explored the information needs of cultural heritage organizations with a purpose to transcend the traditional boundaries between galleries, libraries, archives, and museums that would better serve the information age.

'Digital convergence’ has been a key theme of libraries, archives, and museums and has had a track record of previous research.  It finally reached a tipping point in 2009 when three influential publications from different professions -- Library QuarterlyArchival Science, and Museum Management and Curatorship --collaborated on special issues examining the areas of convergence for educators and professionals working to meet user needs in libraries, archives, and museums.

These journals are definitely worth a read.  But I think what is critical here is a paved road for cultural institutions.  Daily cuts to budgets everywhere have forced cultural institutions to shut down.  Is it too much to ask that 'digital convergence' has blurred traditional distinctions between galleries, libraries, archives, and museums?   Could the future see art galleries, libraries, archives, and museums can collaborate and combine forces to better serve their users?

The answer is a must and a yes -- for the future of libraries, archives, and museums.   The digital world has collapsed the cultural institutions industries.  I urge you to take a closer look at how these collaborative networks crosses those boundaries in the same way these authors’ projects collapse the boundaries between these journals.   

Monday, August 20, 2012

Gesture Based Libraries


I've profiled some developments of gesture-based computing in previous postings.  Now I want to take a closer look at one library's experience.  It's clear that this is no fad - Apple is currently in productions to roll out gesture-based technology soon. Founded in 1558, the Bavarian State Library is an early adopter of mobile applications.  With a collections comprising 9.7 million books, 57,500 current journal subscriptions, 93,600 manuscripts, the Bavarian State Library is one of the richest worldwide.   Its Munich Digitisation Centre (MDZ) is one of Germany's leading institution of digitization of written cultural material. Currently the Bavarian State Library can already offer 520,000 digitised books from its collections for free use.  Almost 90% of the digital books contributed by German institutions to the European cultural and scientific portal "Europeana" are from the Bavarian State Library.

Gesture-based computing will soon be a critical technology and has been profiled as an emerging trend in the Horizon Report 2012.   With gesture-based computing, just your hands and fingers are sufficient in directly interact with the screen - replacing mouse and keyboards altogether.

As far back as 2008, the Bavarian State Library had already installed purely gesture-controlled presentation system that personalizes virtual experience of digitized manuscripts, blending in history with cutting edge technology.   The BSB Explorer is a selection of 3D digital copies of the most valuable works of the Bavarian State Library, consisting of a large display and a sensor control unit - allowing for a purely gesture-based, completely contactless manipulation of the 3D animated digital copies on the display. Without the mouse or the touch screen as intermediate elements, the digitized 3D books can be paged through, turned and zoomed by mere movements of the hand.

Imagine being able to scan through collections of historical works through the swipe of your hands.  Imagine re-sizing the image through the waving of your fingers.   Observer how libraries, museums, and galleries are increasingly sharing their digital experiences.  Is this a sign of the times?   Observe how in this video gesture-based technology is used.  

Thursday, August 09, 2012

Dean Koontz's Odd Apocalypse Leaves the Page

As a librarian, technology plays a critical role in my work.  Whether it is social media, mobiles, or cloud computing, I need to be aware of what's new, what's going on, especially the tools that students and patrons are using next.    The book publishing industry is making a leap of faith into the latest of cutting-edge technology, using augmented reality as a way to enhance its stories beyond the physical page.   Layar has already been working with its European magazine counterparts in blending in digital 2D objects to the physical pages to produce a sensational experience.   

Dean Koontz is one of my favourite authors, and his Odd Thomas Series is a well-received series of books about Thomas, twenty-year-old man who is able to see the spirits of the dead.  Bantam books is one of the first to use augmented reality is salvaging a lagging book industry.  What does this mean for libraries?  Could this mean the end of bar codes?   Could this mean that librarians will be able to use image recognition on their mobiles to conduct online reference?  Let's wait some more.  In the meantime, try out Odd Apocalypse -- you can see it come to life using your mobile phone or computer webcam.   Try it out.  
_____________________________________

For iPhone and iPad users:

  1. Download the free Dean Koontz iPhone/iPad app at iTunes at http://itunes.apple.com/us/app/dean-koontz/id409292571?mt=8. If you already have the Dean Koontz app, check your “Updates” button for your iPhone/iPad to make sure you have the latest version of the Dean Koontz app.
  2. Once you start the app, look for the button that says “AR” on the homepage and click it, bringing you to the augmented reality viewer in Dean’s app.
  3. Position the hardcover book on a flat surface like in the picture below. Point your iPhone or iPad at the front book cover in a way that the entire book cover is seen within the viewer and watch the cover come to life. It may take a few seconds to load.
For Android users:

  1. Download the free Dean Koontz Android app in the Google Play app store at https://play.google.com/store/apps/details?id=com.mobileroadie.app_929or download the standalone augmented reality Android App for Odd Apocalypse at https://play.google.com/store/apps/details?id=com.zerofractal.dean.koontz
  2. If you’re using the Dean Koontz app, look for the button that says “AR” on the homepage and click it, bringing you to the augmented reality viewer in Dean’s app.
  3. Position the hardcover book on a flat surface like in the picture below. Point your iPhone or iPad at the front book cover in a way that the entire book cover is seen within the viewer and watch the cover come to life. It may take a few seconds to load.
For webcam users:
  1. Visit the augmented reality viewer page on DeanKoontz.com by clicking here.
  2. Make sure your webcam is plugged in and turned on.
  3. If you see a message requesting access to your camera such as the one below, hit “Allow.”
  4. Hold your hardcover book up in front of your webcam. Be sure to take care not to obscure the book cover with your fingers, and position the book cover in a way that the entire book cover is seen on screen and watch the cover come to life.

Thursday, June 07, 2012

Interactive Print in Augmented Reality - The Future of the Web



Layar has been one of the most innovative and progressive web start-ups I've seen in a while.  It's taking the technology world by storm, and just today, it's come out with something I truly think will lead to a revolution in how we interact on the web.  Layar has been working on this for over a year, and I believe it's hit critical mass, with the numerous developments happening concurrently with augmented reality programs across the world.

Layar has been collaborating with European magazine and newspaper publishers to help enhance the static pages of their publications with digital content, and in particular, offering publishers the tools to simply create the interaction themselves.  As Layar reveals, the last two issues of LINDA. Magazine, including the L’HOMO issue, are all embedded with buttons. The vtwonen magalogue with all of its “Buy” buttons.  The latest Eppo comic from Senefelder, the VPRO Gids.   Introducing: Layar Creator.

Will this mean the end of QR codes?  Seems like it. Layar Creator's emergence feels a lot like when the first services like Geocities provided easy access to creating websites, interacting with other users, and paving the way for the Web 2.0 era.  Layar Creator is almost like a WYSIWYG application for activating print pages with digital AR content. Anyone with a computer can upload images or PDFs, drag-and-drop any of a number of digital buttons onto the pages and publish them on the Layar platform. Layar Creator requires no software to install.  No fancy code work needed, no developers.  Whereas it took months of web programming to put together -- can now be done in mere moments.  

Layar uses image recognition technology, as it recognizes existing images from the pages of magazines and newspapers without the need for special markers like QR codes.   It's a path where I think we're truly leading to the so-called, much hyped but little-understood Web 3.0.    This early premonition of how "digital tagging" can be applied to physical objects are, in my opinion, the foreshadowing of the Web of Things and information shadow that will be a distinctive feature of Web 3.0.  

Monday, June 04, 2012

From Card Catalogues to Gesture-Based Computing



There have been a wave of new touch screen, mobile, and cloud-based emergent technologies out in the past few years.  One of them is 'SixthSense', a wearable gestural interface that augments the physical world around us with digital information and lets us use natural hand gestures to interact with that information. Currently a Research Assistant and PhD candidate at MIT Media Lab, Pranav Mistry is the inventor of SixthSense.  This game-changing technology is actually a wearable device that enables new interactions between the real world – just like the movie. He has also invented an invisible mouse called Mouseless, which is controlled by an infrared laser beam and an infrared camera, both of which are embedded in the computer itself.   The current prototype system costs approximately $350 to build.   Pranav is already a celebrity with some of his innovative inventions, yet in the library world, there's still some questions as to what exactly gesture-based computing or augmented reality can provide or benefit to libraries.  Does the gesture of drawing a circle on the user’s wrist projecting an analog watch make for a practical application?

As I was listening in to discussions in my Digital Humanities Summer Institute session, I became more appreciative of the future of such technologies.  It's not so much the technology -- rather, it's the social, political, and business end of things which must be evaluated and researched well in order for a technology to function and thrive.    I liken the card catalog as analogous to gesture-based computing.  With the card catalogue, a stationery flip card is just a piece of card board; however, with text and a collocation element, it becomes something much more.   It becomes an essential tool of libraries, cataloguing, and classification.   Despite its disappearance from libraries, its associations with the library are so heavily embedded that it's almost impossible to remove it entirely from the library lexicon.   Library websites are often still referred to loosely as the library catalogue. So what can we learn about emerging technologies?   Could we envision a future where library patrons can easily flip through entire shelves of books by just a wave of their arms?   Can we envision a library where patrons don't even need to leave their couches, but can view entire shelves of books in the comfort of their homes?   Some libraries are already thinking ahead it seems. 

Thursday, May 31, 2012

Layar For A Run


Layar is my technology company of choice to examine. A trio of tech experts in 2007 Raimo van der Klein, Maarten Lens-FitzGerald and Claire Boonstra founded Mobile Monday in Amsterdam, The Netherlands. They did this during their free time as a hobby in order to connect people who shared their enthusiasm for mobile technological innovation. This is a strong cast of leaders with expertise in the entrepreneurial world of emerging technologies, particularly in the mobile smartphone market. 

Mobile Monday Amsterdam flourished and in 2008 Raimo, Maarten and Claire set up in business together. This trio also began exploring the possibilities offered by content layered on top of reality. This eventually became Layar. What is important to note is that within hours of launching on June 16th 2009, it had already been picked up on by most of the media in their world. This is a seasoned, dedicated team of entrepreneurs, and for that reason, I sense this is a blue chip product and company to invest in.

Claire Boonstra has been named one of the Top 10 Most Influential Women in Technology by FastCompany and Laptop Magazine. Since earning her degree in Civil Engineering in 2001, Claire has worked in Mobile, Marketing and New Media. Previous employers include KPN Mobile (introducing i-mode to the European market), Unilever (European Brand Manager) and Talpa Digital (new online-media ventures). Together with her co-founders Maarten Lens-FitzGerald and Raimo van der Klein, Claire started Mobile Monday Amsterdam and SPRXmobile before launching Layar in 2009. Claire is primarily responsible for facilitating the third-party brand, agency and developer ecosystem of Layar.

Maarten Lens-FitzGerald (General Manager of Layar) has been an Internet professional since 1993, developing Web 2.0 strategies and campaign concepts. In 2007 he brought his expertise to the mobile industry, co-founding Mobile Monday Amsterdam and later SPRXmobile with Raimo van der Klein and Claire Boonstra. In 2008 Maarten was diagnosed with cancer and became known as Patient 2.0, sharing all his experiences through the social Web and via his blog Maartens Journey.com.

Raimo van der Klein (Chief Executive Officer) was co-founder and partner at SPRXmobile – a mobile agency focusing on strategy and concept development with clients like Vodafone and Rabobank following a successful career in Sales & Marketing at Nokia and as Principal Innovation Manager at KPN Mobile.

As the Horizon Report 2010 and 2011 have indicated, augmented reality will be an emerging force in the educational technology world. Layar has been one of the early adopters using AR technology, especially as it uses both the Android and iPhone applications. Not only do Layar’s mobile application features content layers that may include ratings, reviews, advertising, or other such information to assist consumers on location in shopping or dining areas, it also allows users to create their own place-of-interest (POI) and adding their own content to this application. In my opinion, Layar is the new blue chip company to watch for now in the emerging educational technology and commercial sector.

Sunday, May 27, 2012

World Confederation of Institutes and Libraries in Chinese Overseas Studies 2012 Presentation at UBC


“Chinese Canadian Stories: Uncommon Histories from a Common Past” is community engagement and digitization initiative that contributes to the reconstruction of the identities of Chinese Canadians. Focusing on UBC Library’s role as nexus for university-community engagement, this presentation outlines interactions with the local Chinese communities and their roles in shaping the identities of Chinese Canadians across the Pacific. As a case study of one Canadian academic library’s drive in the recovery, creation, organization, promotion and research of Chinese Canadian historical materials in both English and Chinese, this project showcases the complex links and dynamics between institutional efforts to preserve archival materials for learning and research and the preservation of family history in the community for posterity that can be studied on a number of levels.

 Whereas academic libraries have traditionally concentrated on building collections, providing research support to students and faculty, and offering information literacy instruction, they have always been integrated into the broader aspirations of the university. As the academic library can be natural focal point for this interaction and exchange between academia and community, Chinese Canadian Stories (www.chinesecanadian.ubc.ca) helps position UBC Library as a gathering place for community outreach and community-based research.

 Through this project, it can be said that UBC Library is making a difference in innovatively creating a different approach to the preservation of the Chinese Canadian history and correcting the past’s erasures in Canada’s national memory, by working with academics, libraries and archives as well as the diverse communities of Canada. In all, UBC collaborated with twentyeight communities across Canada – from Victoria, BC to St. John’s, Newfoundland – to document the history of Chinese families in the twentieth century. This paper presents the project of “Chinese Canadian Stories” as a model for how an academic library can successfully collaborate with an ethnic community to preserve their culture and history and brought a new awareness of their social identity. The benefits and challenges of such collaboration are discussed in the context of a real-world application. And recommendations for future applications are presented.

Friday, April 06, 2012

Augmented Reality In Glasses?


Google's latest foray in augmented reality has really impressed me.  It's already done well with Google Goggles.  It's pushing boundaries of augmented reality with its latest innovation in the form of wearable glasses.   Educational experts are pointing to augmented reality as the next wave of technology to transform the way instructors teach and students learn.

Augmented reality provides a powerful constructivist experience for exploration and discovery of the connected nature of information in the physical world. It also aligns with situated learning in that it that permits experimentation and exploration to take place in the same context in which the activity occurs.  Augmented reality has much potential for serious gaming applications, as it adds an element of game simulation in the application.

In the Horizon Report, a research report published annually by the education think tank New Media Consortium that charts the landscape of emerging technologies for teaching, learning and creative inquiry, has forecast in their 2010 and 2011 reports that augmented reality as an educational technology will be a be an integral tool in education.  Imagine a student as he waves his mobile device around the room to "uncover" hidden texts and information embedded on a world map on the wall with questions and answers all there for the student to view.   Or imagine a doctoral student completing his American history dissertation scanning his mobile device over certain key hot spots in the in the Jefferson Library in the Library of Congress and being able to not only pick out each title on his device, but also open the digital book and flip through each page.

Whether Google Glasses will take off or not is beside the point: Google Glasses is one example of where "augmented reality" glasses is another step in the direction of the Internet-of-things -- where the virtual world and the real world collide and merge.  This early prototype of the Google Glasses, which is developed from the same individuals that crafted self-driven cars, can snap photos, initiate videochats and display directions at the sound of a user.  While augmented reality has been long in development, particularly by military and private commercial industries, augmented reality hasn't hit full force until just recently.   It's exciting to see where it will go.  How will libraries take full advantage of this?   Time will tell.