Saturday, November 13, 2010

If you want to work in libraries


I've always asked colleagues why they ended up where they ended up. Each time I get fascinating, but very different answers from the next one I hear. Here's an excellent explanation and reason to be a librarian.

Saturday, October 23, 2010

Multi-Touch Technology



Named as Time Magazine's 2008 listing of the 100 Most Influential People in The World, Jeff Han is one of the main developers of "multi-touch sensing," which unlike older touch-screen interfaces, is able to recognize multiple points of contact. Although the use of touchscreen technology to control electronic devices pre-dates multitouch technology and the personal computer, IBM began experimenting with touch screens as early as the 1960s. Over the years, multi-touch technology has seamlessly seeped into popular culture, with Star Trek and Tron being the most prominent. (The Day the Earth Stood Still was the most recent movie which used Microsoft's Surface program). Currently, CNN has been the most innovative user of multi-touch with its "magic wall," which received most of its publicity because of its use by news network CNN during its coverage of the 2008 US Presidential election.

What does this mean for the future of information technology? Let's take a look at Han's use of the keyboard. With new technologies such as augmented reality and locative media, human cognition itself may revolutionized and re-engineered.

Saturday, October 16, 2010

Zero History

While much has been attributed to Tim Berners-Lee as the father of the Internet, Vancouver-based fiction writer William Gibson is actually behind many of the ideas behind "cyberspace." Often called the "noir prophet" of the cyberpunk subgenre of science fiction. While the term "cyberspace" was first coined in his short story Burning Chrome, the concept was only later popularized in the 1984 novel, Neuromancer.

Gibson's works have influenced cyberpunk and postcyberpunk writers such as Cory Doctorow. Gibson is renowned for his visionary influence on and predictive attunement to technology, design, urban sociology and cyberculture. While Johnny Mnemonic is the only direct attribute to Gibson's works, many of the ideas he presents in his novels have shown up in movies and popular culture. Yet most ironically is that he had completed his first novel, Neuromancer in 1983 on a manual typewriter. In a recent interview with the Georgia Straight, two points jumped out a me which I think is important food for thought:

(1) Immersive Media - Nearly all of the characters in Zero History and in the previous books in the series are totally at home in this message-soaked environment—not just with all the branding and marketing but with the multiple streams of information from wireless devices and RFID tags and GPS systems.

(2) Twitter Streets vs. Facebook "Malls" - As Gibson asserts, social can be overly structured. However, as he sees it, there is a difference between Twitter and Facebook.
Facebook and MySpace seemed like malls to me, as opposed to the street—whereas Twitter actually seems like the street. There’s no architecture within the template other than a limit on the length of a given post. And anyone can turn up and address you directly. It’s exactly like walking down the street. You might meet someone who’s really charming and intelligent, or you might meet a total malevolent idiot.

Saturday, October 02, 2010

Linked Data at IFLA 2010


IFLA 2010 has come and gone. Although I did not go, the presentations are now online, and some are outstanding. Richard Wallis, Technology Evangelist from Talis, had a very interesting take on the semantic web. It's quite the package, with 194 slides altogether. Wallis' presentation examines some of the innovative examples of open data that such companies as the BBC is already experimenting with. Wallis argues that if libraries are to participate in the Semantic Web, MARC records will need to be the first type of library data to be shared with the open web concept.

Wednesday, September 15, 2010

Using Social Media Sites For Self Promotion



The rise of social media sites, such as Facebook and Digg, has presented publishers with an opportunity for self promotion that has never been seen before. Due to the popularity of social media sites, publishers have a huge group of people to promote their sites to. Using social media sites to promote blogs and websites can be accomplished with no money and just a little time.

Using sites like digg.com, reddit.com, or stumbleupon.com to push traffic to a person’s blog or site can cause huge increases of traffic and readership. Simply posting a link to a website or blog post on one of these social news sites will cause a large spike in traffic to the link posted. The key to using social news sites correctly is to post quality content. Quality content will quickly become popular on these social news sites and will push nearly 100 times the amount of traffic to a person’s site than would be pushed by simply adding a random, low quality link.

Social networking sites, such as facebook.com and twitter.com, are another avenue that publishers should take advantage of. By creating a Facebook or Twitter page for their blog or site, publishers can use the social network’s services to update readers about any updates, start discussions, and increase overall reader activity. Using these social networking sites can also help increase traffic, as people often view things that their friends talk about and are members of.

With a little practice, publishers will find the tricks needed to successfully use all social media sites to their advantage. Becoming an active member on any of these sites for a short time will give publishers a feel for the site and a better understanding of what’s needed to successfully use the sites for self promotion.

About the author: James Mowery is a computer geek that writes about technology and related topics. To read more blog posts by him, go to LED TV.

I enjoy thoughts and ideas from innovative web experts. James Mowery is one of them. A technology and social media journalist currently residing in Windsor, VA, James has been awriter for Mashable, CMSWire, and Performancing. I'm fortunate to have him as a guest blogger. If you're interested, please drop me a line, too.

Saturday, September 11, 2010

The Web Is Dead. Long Live the Internet?

Since the time of Alvin Toffler, there have always been futurists who predict the paradigm shifts of technology and society. Recently, Chris Anderson (author of the Long Tail), challenged conventional wisdom of the web, arguing in the Wired article, The Web is Dead. Long Live the Internet, that the web will become obsolete as it is replaced by newer technologies, namely mobiles such as the iPhone App.

1. Web is a shared memory -- We shouldn't see it as a technology, but more of an experience. Arguing for the death of the web is akin to record is dead, long live the cassette. It's rather shortsighted to view one format as the be all of anything. - and I don't think the app is the answer. It's the music that we're after, not the format.

2. Data is the Web - Anderson seems to suggest that the mobile is the is the way to go. Unless phone and internet companies are willing to lower the costs and expand to unlimited bandwidth, most people are still going to have to rely on the web to surf and to download. The web is more than just an "application." It's the circulation system that allows for exchange of information to happen.

3. Ubiquity of the Web Experience - If Anderson is to suggest that the web is dead in the sense that users no longer need to sit at their desks in order to enjoy the web experience, then it's a foregone conclusion. We already are mobile with laptops and similar social devices. Web 3.0 promises to open up for a ubiquitous experience in which the web is that underlying layer of technology that ties physical real world objects together into an 'internet of things'. If anything the web will be more important than ever in this development. Certainly Anderson makes strong points about the new directions that web has taken us; but for us to claim its demise and irrelevance is bit of a stretch!

Monday, September 06, 2010

Introducing Community Informatics

The application of information and communications technology (ICT) to enable and empower community processes, the goal of Community Informatics is to use information communication technologies (ICT) to enable the achievement of community objectives including overcoming “digital divides” both within and between communities. However, community informatics goes beyond discussions of the “Digital Divide” to examine how and under what conditions ICT access can be made usable and useful to the range of excluded populations and communities and particularly to support local economic development, social justice, and political empowerment using the Internet.

Community informatics as a discipline is located within a variety of academic faculties including Information Science, Information Systems, Computer Science, Planning, Development Studies, and Library Science among others and draws on insights on community development from a range of social sciences disciplines. It is a cross- or interdisciplinary approach interested in the utilization of ICTs for different forms of community action, as distinct from pure academic study or research about ICT effect on the elderly, or those living in remote locations in Developed Countries.

At the forefront of this new field of research is Michael Gurstein, Director of the Center for Community Informatics Research, Training and Development in Vancouver, Canada, which works with communities, ICT practitioners, researchers, governments and agencies as a resource for enabling and empowering communities with Information and Communications Technologies. In community informatics, the past decade has also seen conferences in many countries, and there is an emerging literature for theoreticians and practitioners including the on-line Journal of Community Informatics.

What is intriguing is that in a recent ReadWriteWeb article outlining Gurstein's thoughts, community informatics takes a micro-analytical approach in studying how information affects communities. In this instance, it's found that opening up data freely on the web actually had adverse effects. In one informatics study called Bhoomi: ‘E-Governance’, Or, An Anti-Politics Machine Necessary to Globalize Bangalore?, digitization and related digital access to land title records in Bangalore had the direct effect of shifting power and wealth to those with the financial resources and skills to use this information in self-interested ways. This type of study is a counterbalance to what many have proposed for the open data movement. Will opening up information benefit society or just a segment of society of the wealthy? It is these types of questions which will be important for the next version of the web.

Thursday, August 26, 2010

The Web of Things





The Web of Things mean different things to different people. Some argue that the Web of Things will be the crucial ingredient for the realization of Web 3.0. Dominique Guinard is at the forefront of this cutting edge technology, and is researching on the very idea of connecting people and objects on the web. Keep an eye out for him. You might hear about him one of these days.

Sunday, August 15, 2010

What's In Store for Web x.0?

The definition of Web 3.0 is as elusive as it gets. However, it's getting much clearer than it was one year ago. Many of the technologies in the Web 2.0 world are paving the way for the next version of the Web. The elements of augmented reality and locative media that the iPhone has shown us in its brief history is indication that the web extends beyond the digital world.

Some web experts believe that combining the digital and physical worlds requires the help of hardware devices that can layer on top of the reality the information retrieved from the cloud to a user’s accounts on various sites. Whereas the social web exists in a predominantly digital atmosphere, Web 3.0 extends to a physical realm where Internet-connected “social devices” faced with a local problem can “talk” with other artifacts that can provide their experience about that situation, or likewise offer information that may help to come up with a solution to the problem.

What does this all mean? More to come in upcoming postings.

Monday, August 02, 2010

Introducing The Social Network



"You don't get to a 500 million friends without making a few enemies."
With those epic words, the tone has been set for this what must be the most enigmatic movie of the summer. What does the world really think of Mark Zuckerberg? Adapted from Ben Mezrich's The Accidental Billionaires, The Social Network adds an element of mystique to the rise of Facebook. It's been six years since the release of Facebook, so what have we learned about it? What are your thoughts about Facebook? Here are mine:

1. Socializing Has Changed - "Friending" has evolved from merely adding friends and strangers. It's changed the way we make communicate, the way we talk, email, instant message, even our phones. How do you find someone? You don't - you Facebook them.

2. Business Is About 'Stickiness' - Entire businesses have been built on Facebook. Think of the social graph, and how it's leveraged the idea of 6 degrees of separation into a new entrepreneurial paradigm. Applications like Faceconnector integrates CRM and the data produced by Facebook into entirely new social tools for business. In less than 5 years, Facebook has indirectly helped many businesses earn a lot of money; if that isn't making friends, what is?

3. Software Is Lighter - Cloud computing and software-as-a-service have forever altered computing. While the cloud has provided over-the-Internet virtual resources eliminating many services, SaaS has similarly afforded inexpensive way for businesses to use software as needed rather than license devices with applications. Why settle for a hard drive when you can upload to Xdrive? How about Gmail on the go? Facebook is not only a social network, it's an entertainment and social service.

4. Privacy Has Changed - Things have never been quite the same after Facebook. Whereas before, one had to create a homepage to get noticed, Facebook has made everyone a celebrity. This commodification of status has its drawbacks though: you no longer can hide yourself, and whatever we, where we go, has its digital traces. Sometimes, it's just better to block it out.